Katharina BRUNNER
 
 
Comine@4x.png
 
 
Gif_Use.gif
 

Social Interaction in Tomorrows Remote Mining

 

Comine, a social interaction mining table with tactile sensation, envisions how the future of remote mining in 2030 should look like. Comine not only utilizes the technological advancements in mining, but also emphasizes the human aspect that should be actively present throughout this automation process via tangible and human to human interaction methods. We interpreted the process of transferring a complex excavating process to a 2D screen by promoting tactile sensation with a physically transferring mining environment.

1280px-Komatsu_company_logos.svg.png
 

Course:
Professional Product
2019 (10 weeks)

Type:
Professional Interaction
Remote Work

Team:
So Heum Hwang,
Emil Kongsgaard, Mehmet Ozyoldash

Role:
Field Work, Research, Workshops,
Ideation + Documentation, Modelmaking, Animation

 
 

 
 
 
Szene2@4x.png
 
 

Challenge

We focused on future challenges within the mining field and the related shift because of automation. We were confronted with the question if we rather develop a reality based remote control option or push it to a certain level of abstraction as we also face a skill shift. This skill shift points out to reorganize certain information and also demands for a different approach to the representation of the complexity of information and furthermore shows the necessity of a newly developed skillset in which technology doesn’t become a black box only accessible for a few but where human-machine interaction becomes valuable.

Outcome

As a result emerged a common work space, a table with tactile sensation in an autonomous world. Within this social work environment we aimed for a change of current perception of the mining environment and the work itself. The social context and employee's well-being will was our center of attention. We developed a system in which the working person is supported by an intelligent computer system but working with as much responsibility and cognitive understanding as possible.

 
 
Mine_logo_2@4x.png
 
 
 
 
 
 

Comine’s Components

 
 
 
All compononents@4x.png
 
 
 
 
Overview@4x.png
 

 

Process

 
Process_2.gif

Field Research

 

Our field research took place in Gallivare, Aitik Mines, an open pit mine and Kiruna, an underground mine. We had the opportunity to explore the different mine sites and their way of working. Furthermore we visited Oryx Studio in Umeå and talked to Komatsu Forest about their current developments.

It was very exciting to get an impression on what it actually means to work on such a huge scale as in the mine. We arrived there with a very biased picture of what mining and the work in there means as it looks very harsh, rough and cold. This made it even more beautiful to get to talk to the workers and hear how important their team is to them and how much they valua working together with “loving people”, which made it clear to us, that the work they are doing and their well-being at work is related a lot to their social environment they created within it.

 
IMG_0053.JPG
Excavator.gif
Interaction.gif
GOPR0023.JPG
IMG_4820.JPG
 

„The best thing about my job
Is the loving people.”

Peter, Excavator Operator with a work experience of more than thirty years.

„Correct posture is very important at work. I try to stay healthy in general.“

Stina, Excavator and Truck operator, currently doing office work and mother of three.

„Automation would help me focus on the most important screens.“

Stefan, Dispatcher

 
 
 
 

Besides the social factors we also could see a lot about the overall process in the mining field, the shift work and the different machines used. As being inside the excavator steering requires a lot of focus and concetration they change position after two hours so the excavator operator has a chance to relax their senses. Operating these massive machines demands sensitivity, operators even have a “rock sense” they use which goes beyond current computer technologies, as Peter explained us. Also weather conditions influence pace and security in their daily work life.

 
 

Research Analysis

 
 

Story Telling Templates

With all the interviews taken we used Story Telling Templates where each of us could summarize idividually their insights and which were a good foundation to share and compare our findings.

User Journey Mapping

After doing a User Journey Mapping for the individuals we’ve been interviewing we tried to map them together on a mine overview and see where connections are made.

Stakeholder Map + Task Analysis

Within the mining sector there are many departments and stakeholders involved, so it was important to understand how the entire ecosystem of the mining site works. We combined a Stakeholder’s map with a Task Analysis for some of the involved.

 
 
MineOverview2@4x.png
 

Mine Overview + Communication

Understanding how different sections of the mine are connected and how they operate together. Furthermore we analysed how the communication in between these functions and how shifts are connected.

 
Pfeil2.png
 
 
 

Task Analysis

With the task analysis we tried to look into the different roles more detailed to see the different connections between the professionals. we combined the truck driver, the excavator operator and the dispatcher.

It became very clear that the truck driving process is linear and doesn’t give the opportunity for decision making.

Pfeil.jpg
 
TaskAnalys@4x.png
 
 

Opportunity Mapping

To gain more knowledge on trends and possible technologies of 2030 we looked into latest developments and predictions. To synthesize our findings regarding tendencies and technologies we mapped their feasibility with the parameters “difficult/easy” and “cheap/expensive” to then see opportunity areas.

 
IMG_5252.JPG
Opportunity_2@4x.png
 

Ideation

 

We conducted a myriad of interviews and filled our holken with numerous ideas.

After some future research on technologies and trends we tried to combine all the valuable findings with “How Might we Questions” and created a heat map with these questions.

We defined opportunity areas and did some brainstorming techniques to find shared interests.

 
 
 
 
 

Part of our ideation process was that we created future journey maps. We used the same technique we used to analyize important research insights with the difference that we speculated on different scenarios with the knowledge we gained in our trend research.

 
 
 

“What if machines can be operated from home or in office spaces?”

 
 
 

Our Focus

 

After a detailed research process, these were the three major points that we found most important to frame our final solution. Having a social work environment, where people can work together closely would mean to keep one of the most important aspects of the current work situation.

 

Problems within remote control are seen especially when it comes to tactile sensation and depth perception. It currently is a problem that it is difficult to estimate proximity and understand the size of the machines they are steering.

 
 
interaction1@3x.png

Social Interaction

 
tangibility1@3x.png

Tactile Sensation

 
perception1@3x.png

Depth Perception

 


“How can we create a work environment, putting the human aspect to the core of our actions, but still adapting technological advancements of autonomous mining?”

 
 
 

Physical Mockups

One of the decisions we made during the ideation phase was to give the table an organic shape, where it feels very natural to move around and enables the professionals to interact also across the table. If working as micro planner it should still be possible to have view on the other part of the table and vice versa.

 
Shift2@4x.png
 

Shift Scenario

To determine the future work situation we defined what a shift on a shared work table would look like.

 

 

MAKING

 
Making.gif

As part of our process we went through a couple of iteration phase where we ideated and thought with our hands. Meaning we developed fast prototypes to showcase different scenarios of the interaction, understanding how makro and mikro planning can be combined and the professionals and their well-being are kept focus in this proces.

 
 

 Processing

 
IMG_0415.JPG

For the midterm presentation we set up an idea of what the social work environment could look like and how makro and mikro is divided.

IMG_7053.jpg

Using Littlebits to explain the idea of reshaping mining parts, according to the environment the professional is in.

Prototyping.gif

We started with the idea of having four mikro planning stations, which later became unnecessary and changed into just two.

IMG_7047.jpg

Another concept of moving the rock environment, playing with different levels of abstraction.

 

Model Making

 
IMG_7355.gif
20191122_174929.jpg
 

In this phase it was about making our concept understandable in a physical form. The table was made in a 1:1 scale, as we new, the whole concept is only understandable within storytelling or an acted out scenario, which we later wanted to show in our video. We developed all the bits and parts from wood, foam and fabric, everyone contributing their part.

 
 
 
Mine_logo_2@4x.png
 
 
 

Comine: Social Interaction in Remote Mining

 
 
 
_MG_9884 Kopie.jpg
_MG_9903 Kopie.jpg
Pinching-2.jpg
Overview_Top.jpg
tablet_screen.jpg